Is 2009 the year that developers move into the Cloud? Are you a Java, Ruby, Force.com, or Facebook developer building an application in the Cloud? Have you leveraged technical cloud services from Amazon Web Services, Google AppEngine, or salesforce.com's Force.com platform? Have you built an application on Facebook? Now that you're developing in the Cloud you're starting to wonder — how will you get paid in the cloud?
Monetizing and operationalizing a cloud service shouldn't be so hard. If you're developing in the Cloud, why build and install your own billing infrastructure? If you’re building a Facebook application, why limit yourself to just advertising revenue? Just as you can get storage from Amazon as a service, or run an application engine from Google as a service, why not get access to billing as a service through a bunch of web service calls?
Introducing the Z-Commerce Platform: the first open platform that makes it easy for developers to monetize Cloud Computing services. The Z-Commerce Platform provides a full commerce-as-a-service solution that lets developers plug in billing, payment, and subscription management services with just a few lines of code — and start getting paid.
With the Z-Commerce Platform developers get full access to all the power of Z-Billing 2.0, Z-Payments 2.0, and Z-Force, a development sandbox environment, online API documentation, sample code and toolkits to get started quickly, and the Zuora Developer Network site with forums and full developer support.
Get paid for what you buildIf you really want to build a subscription billing and recurring payment solution, check out our careers page — we're looking for great engineers. But if you'd rather focus on building, launching, and growing your own business, then use the Z-Commerce Platform and start collecting payments quickly. |
Open standards platformJava developer? Force.com developer? Ruby developer? Facebook developer? Whatever your flavor, anyone can use the Z-Commerce Platform to add billing, payments, and subscriptions as services to your applications. |
Full access to Z-Billing, Z-Payments, and Z-ForceZ-Commerce is the platform that powers Zuora's award-winning billing and payment applications. With the Z-Commerce Platform, any developer can directly create, read, update or delete any object, including invoices, payments, subscriptions, amendments, and more. |
Monetize Facebook apps with subscriptionsZ-Commerce for Facebook makes it easy for developers to plug commerce widgets into their Facebook apps and start collecting recurring or usage-based charges immediately. Z-Commerce for Facebook includes a subscription console, plug and play commerce widgets, automatic access control checks, and self-service account management — everything Facebook developers need to start getting paid. Get started at developer.zuora.com/facebook. |
Fully documented APINo guessing, no time-consuming trial-and-error process. The Z-Commerce API is fully documented making it easy for developers to quickly plug in the desired billing and payment services. |
Add new customers in just one stepThe SubscribeNow() API call gives developers a simpler, easier, one-call API that handles all necessary steps to add new customers and orders. Use this to take orders directly from your website. |
Developer sandbox environmentJoin the Zuora Developer Network and get a sandbox environment for development, testing, or just playing around because it's so cool. Get yours now at developer.zuora.com. |
Best practices and code samplesGo to developer.zuora.com for a full web store reference application. Use the code to jump-start the process of taking subscription orders directly from your website or your Facebook app. You can also see a Facebook app that uses Z-Commerce for Facebook widgets to charge subscriptions and collect payments. |
Leading-edge subscription development communityOnline forums make it easy to collaborate with other subscription business developers. Join early at developer.zuora.com. |
An on-demand system of recordZ-Commerce works with any platform or technology you decide to build on. All you need is an Internet connection and you will have all your customer, billing, payment, and subscription history in one place. |
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Datasheet |
Datasheet |
Datasheet |
You Need a Billing System |
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